Archive for June, 2008

Data Scavenger Hunt

This game helps to create an understanding of one’s physical environment and identifying areas for improvement.

Give each party goer a digital camera, and ask that person to take 5 photos of things that represent what they like best about their work environment, 5 photos of things that represent they like least about the work environment, and 5 photos of things that they have ideas for changing/improving.

Collect all of the photos and make a slide show, to help in sharing information that will bring a new perspective to clarifying the problem.

This scavenger hunt can be adapted to fit the situation – e.g. if you already know the problem to be solved, then adjust the questions to become 5 photos of potential solutions, 5 photos of potential assisters, etc.

Idea submitted by Michele Lenhart.

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How this site works

Have an idea? Have an improvement? This blog is currently at a stage of development where your input is invaluable and will have an impact.

People with ideas for new problem solving games and improvement to old games on this site will receive credit for their work and a link to their web site. Credit will be given where credit is due. There is potential for residual opportunities through links to inventory items.

To be accepted and to be added to this site, the improvements and games need to be:

  • easily understood to the general public
  • combine a problem solving tool with an interactive game
  • be rated “G” since teachers might use this site as a resource
  • and have the potential to be effective.

Submissions do not necessarily be tested in areal world setting as that I have plans to test these games out more fully.

Please email ideas to agcreativity at gmail.com and suggestions for improvement in the comments underneath the games.

Thanks.

–A

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Inventory Items

Stumble It!ProblemSolving Party description

Every party has its essential props for success, whether it is a huge speaker system or snacks. For the problem solving party, the inventory list is much more eclectic and unusual. Throughout this site, links to the items found in each game have been provided so that you can easily gather the essentials to hold the party. You can use the links below to make a purchase or to develop a budget.

Letter Draw

  • letters (can be paper, plastic, from scrabble, etc.)

Pointed Hits

SCAMPER Craps

Beach Ball Datum

The World’s Most Practical Flip Chart

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Guidelines for convergence

Audrey's Explosion

Southern Explosion

Walking into a designers’ studios, the fashionista Audrey stands in shock. The studios share a space called “Collective”, where 7 designers with divergent backgrounds display and share their latest designs. Influences from South America to the country south and China, India and the Outback welcome the normally surprised guest into the Collective.

Not Audrey. She was on a mission to create the perfect outfit, ideallic and most of all, make it stand out only as Audrey could. Her criteria for this outfit, it had to look like Audrey. (Yes, it is a disappointing reality, but people do exist who think that they are their own style. What the heck does this mean????!!!)

She first walked into Devante’s Southern Spice. The hottest trends imported from Brazil decorated his walls. Bright, vivid colors dyed the lightest fabrics cut with the most exquisite of tastes. It was said that the most dull of people would end up smiling from the energy exuding from his style. Not Audrey, she walked in and immediately felt overwhelmed by the color. It was too much for her too handle and she exploded.


The guidelines for converging on ideas, options, and solutions are essential when using this games. A closed attitude will make you explode, like Audrey, if there is too rigid of a selection process. These guidelines have been developed to help develop the best ideas, options, and solutions when addressing a problem. Practicing these guidelines will help keep the party going and develop the best possible outcome in relation to a problem that is being addressed.

  1. Keep in mind the goal and objectives of the party.
  2. Be deliberate.
  3. Be affirmative.
  4. Consider novelty.
  5. Build and combine on ideas.

If all else fails, just rely on a game of darts to make your decision, check out the Pointed Hits game.

For more information on these guidelines, read Roger Firestien’s book, Leading the Creative Edge.

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The Party Host: The Role of Facilitator

Party Hostesses

Just as a great party has a great host, the problem solving party needs to someone guide the party itself: a facilitator. The facilitator plans how the party will flow, who shows up, how the environment of the party is set up, and helps everyone to have fun.

The responsibility of the facilitator in these processes is to ensure that everyone keeps to the objectives set for the party (remember this party has a purpose), tries to help everyone get involved, and stays out of the content of the problem. (A BIG SECRET)

At the end, the facilitator debriefs the process and figures out where to go next with the owner of the problem. Sounds easy? Depends on your personality, your preferences, and other factors. It could be. In any case, it is a process of being the great party host.

The best place to learn how to be a great facilitator is at the Creative Studies program at Buffalo State College where they offer a certificate for Creativity and Change Leadership.

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The importance of deferring judgment

Dropping Ducks

Two hunters watching flocks of geese and ducks at lake loading their rifles. The first hunter, John, loads his gun, cocks it, and points it in the air.

“This won’t work!” exclaims Burnie, the second hunter. A round shoots prematurely in the air.

“What won’t work?”

“This chair. It won’t work.”

With every word that Burnie said, a duck in flight fell to the ground.

“It can’t support my weight when i fire my rifle. It is just too small and flimsy.”

Trying to ignore the comments made by his friend, John loads up a new round, steadies his aim…

“I am telling you it won’t work!”

The gun fires prematurely, and in frustration John tells Burnie to shut up and then loads a new round. This time, he sees the ducks dropping out of the air at alarming rates. At first, the phenomena was too small to notice behind the sights of a rifle, but now entire flocks don’t make it beyond 10 feet from the ground when they drop.

“Hey, Burnie… look.”

Burnie was fixated on he seat, when John made his statement.

“Look, look, the ducks are hitting the ground from mid-flight…”

Burnie turns his eyes towards the ducks and sees the ducks taking flight. John, though confused, loaded a new round and started to steady his aim.

“The ducks are taking flight. They were on the ground the entire time. They never hit the ground…”

When Burnie spoke his last sentence, all the ducks and geese plummeted to the ground. John missed his shot, again.

The ducks drop from the ground due to wrong judgment


Deferring judgment is the first step to using this games. Many times in groups, individuals find a reason to pass a judgment and starts a process that unravels any problem solving session. Rather than focusing their energy on the real issue, they choose to judge themselves, their teammates, the process, or the idea.

Research has indicated that practicing an approach that defers all forms of judgment when seeking opportunities, seeking ideas, or generating solutions produces better results when addressing a problem that requires some creativity. It sacrifices a potentially great solution for a mediocre one and destroys a positive and conducive problem solving climate. Like the inevitable dynamic between hunters in the narrative, the introduction of ill timed judgment creates tension and reason to not enjoy hunting.

Be patient when trying these games and feel free to experiment. Change the game up and try different combinations. They are, after all, a part of a problem solving party.

For more information on the principle of deferred judgment, check out the work of Alex Osborn in Applied Creativity published by the Creative Education Foundation.

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The Problem Solving Party

Using any of a combination of these games, hold a party to solve a problem. Use it as a morale booster when the problem seems insurmountable or as a pick me up to a slow office week. Try adding a theme to make it more memorable.

 There are no wrong ways to use these tools, just some combinations that are more effective than others. As you read through the blog and exercises. Please comments and opinions on how you might use this or how to change it. If you have any new ideas for games, leave them on the blog and I will develop them with a grpahic and detail on how to play it. :-)

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Letter Draw


When a good brainstorming session slows down, the introduction of this tool helps to direct thought. Pull a letter.from a bag, show it to the group, and announce it. Ask the team to try to keep their ideas, both hand drawn or word based, starting with or containing that letter. Try many combinations to tap into their creativity.

Request the group to generate options or ideas that begin with that letter.. “F”= Fun, Fantastic, Futuristic, or the place whose name begins with an “F” down the street.

Idea by Shane Shasnow.

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Pointed (or not so pointed) Hits


Instead of hitting the bull’s eye, look to hit ideas with darts. After conducting a successful brainstorming session, there might be times when indecision among a small group arises. Use the method to encourage a new form of play in selection.

Don’t forget that there are many types of dart sets that won’t puncture walls.

Idea by Shane Shasnow

Disclaimer: By using this game, the user accepts the consequences of selecting a bad idea

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S.C.A.M.P.E.R. Craps


Neither a craps table nor gambling are to be found in this game. SCAMPER, developed by Bob Eberle, is a tool that develops options by helping team members to develop questions based upon an acronym. By assigning a number to the question associated with a letter, the dice allow chance to pick the type of question that could be asked related to a problem. Be careful, the odds from craps apply here too.

S… Think of what might be substituted in a product or process
C… Think of what might be combined in a process or product
A… Think of what might be adapted to a process or product
M… Think of what could be modified in a process or product
P… Think of ways that a process or process might be put to other uses
E… Think of what might be eliminated from a process or product
R… Think of how a process or product might be rearranged or reversed

For more games, check out Eberle’s book, SCAMPER: Let your imagination run wild.

Example Numbering System matched with number rolled on the dice
S… 12
C… 2, 11
A… 3, 10
M… 4, 9
P… 5, 8
E… 6
R… 7

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